单词 | 196-Algorithm |
释义 | 196-AlgorithmTake any Positive Integer of two Digits or more, reverse the Digits, and add tothe original number. Now repeat the procedure with the Sum so obtained. This procedure quickly producesPalindromic Numbers for most Integers. For example, starting with the number5280 produces (5280, 6105, 11121, 23232). The end results of applying the algorithm to 1, 2, 3, ... are 1, 2, 3, 4, 5, 6,7, 8, 9, 11, 11, 33, 44, 55, 66, 77, 88, 99, 121, ... (Sloane's A033865). The value for 89 is especially large, being8813200023188. The first few numbers not known to produce Palindromes are 196, 887, 1675, 7436,13783, ... (Sloane's A006960), which are simply the numbers obtained by iteratively applying the algorithm to thenumber 196. This number therefore lends itself to the name of the Algorithm. The number of terms
Gardner, M. Mathematical Circus: More Puzzles, Games, Paradoxes and Other Mathematical Entertainments from Scientific American. New York: Knopf, pp. 242-245, 1979. Gruenberger, F. ``How to Handle Numbers with Thousands of Digits, and Why One Might Want to.'' Sci. Amer. 250, 19-26, Apr. 1984. Sloane, N. J. A. Sequences A023109,A030547,A033865, andA006960/M5410in ``An On-Line Version of the Encyclopedia of Integer Sequences.''http://www.research.att.com/~njas/sequences/eisonline.html. |
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