单词 | Dice | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
释义 | DiceA die (plural ``dice'') is a Solid with markings on each of its faces. The faces are usually all the same shape,making Platonic Solids and Archimedean Solid Duals the obviouschoices. The die can be ``rolled'' by throwing it in the air and allowing it to come to rest on one of its faces. Dice areused in many games of chance as a way of picking Random Numbers on which to bet, and are used inboard or role-playing games to determine the number of spaces to move, results of a conflict, etc. A Coin can be viewed as a degenerate 2-sided case of a die. The most common type of die is a six-sided Cube with the numbers 1-6 placed on the faces. The value of the roll isindicated by the number of ``spots'' showing on the top. For the six-sided die, opposite faces are arranged to always sumto seven. This gives two possible Mirror Image arrangements in which the numbers 1, 2, and 3 may be arranged in aclockwise or counterclockwise order about a corner. Commercial dice may, in fact, have either orientation. Theillustrations below show 6-sided dice with counterclockwise and clockwise arrangements, respectively. ![]() The Cube has the nice property that there is an upward-pointing face opposite the bottom face from which the value ofthe ``roll'' can easily be read. This would not be true, for instance, for a Tetrahedral die, whichwould have to be picked up and turned over to reveal the number underneath (although it could be determined by noting whichnumber 1-4 was not visible on one of the upper three faces). The arrangement of spots Shapes of dice other than the usual 6-sided Cube are commercially available from companies such as Dice & Games,Ltd. Diaconis and Keller (1989) show that there exist ``fair'' dice other than the usual Platonic Solidsand duals of the Archimedean Solids, where a fair die is one for which its symmetry group actstransitively on its faces. However, they did not explicitly provide any examples. The probability of obtaining
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The most common roll is therefore seen to be a 7, with probability ![]() For
For three six-sided dice, the most common rolls are 10 and 11, both with probability 1/8; and the least common rolls are 3and 18, both with probability 1/216. For four six-sided dice, the most common roll is 14, with probability 73/648; and the least common rolls are 4 and 24, bothwith probability 1/1296. In general, the likeliest roll
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![]() ![]() ![]() ![]() ![]() ![]() ![]() The probabilities for obtaining a given total using
Diaconis, P. and Keller, J. B. ``Fair Dice.'' Amer. Math. Monthly 96, 337-339, 1989. Dice & Games, Ltd. ``Dice & Games Hobby Games Accessories.'' http://www.dice.co.uk/hob.htm. Gardner, M. ``Dice.'' Ch. 18 in Mathematical Magic Show: More Puzzles, Games, Diversions, Illusions and Other Mathematical Sleight-of-Mind from Scientific American. New York: Vintage, pp. 251-262, 1978. Robertson, L. C.; Shortt, R. M.; Landry, S. G. ``Dice with Fair Sums.'' Amer. Math. Monthly 95, 316-328, 1988. Sloane, N. J. A. Sequence A030123in ``The On-Line Version of the Encyclopedia of Integer Sequences.''http://www.research.att.com/~njas/sequences/eisonline.html. |
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