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单词 ENOMM0156
释义
(a1b1)2+ (a2b2)2
b12+ b22
a12+ a22
How Many? Cost
2 Ham @$2.80 ———
Turkey @$3.15 ———
1 Egg Salad @$1.95 ———
3 Tuna @$2.50 ———
Roast Beef @$3.60 ———
Total Cost: ———
dot product 147
Triangle of vectors
divisor of zero Two quantities, neither of which are
zero, yet multiply together to give zero as their product
are called divisors of zero. In ordinary arithmetic, divi-
sors of zero never arise: if a×b= 0, then at least one of
aor bmust be zero. In
MODULAR ARITHMETIC
, however,
divisors of zero can exist. For example, 3 ×2 equals zero
in arithmetic modulo 6. Two nonzero matrices may mul-
tiply to give the zero
MATRIX
, and the product of two
nonzero functions could be the zero function.
The presence of zero divisors in a mathematical
system often complicates the arithmetic one can per-
form within that system. For example, for arithmetic
modulo 10, 2 ×4 equals 2 ×9, but dividing by 2, a
divisor of zero in this system, leads to the erroneous
conclusion that 4 and 9 are equal in this system. In
general, one can never perform division when a divisor
of zero is involved.
dot product (inner product, scalar product) Denoted
a·b, the dot product of two
VECTOR
s aand bis the sum
of the products of respective components of the vectors.
Precisely, if a= <a1,a2,…,an> and b= <b1,b2,…,bn>,
then a·bis the number:
a·b= a1b1+ a2b2+…+ anbn
The result of the dot product operation is always a real
number (scalar). For example, the dot product of the
two vectors a= < 1,4> and b= < 2,3> is a·b= 1 · 2 +
4 · 3 = 14.
The dot product arises in many situations. For
example, a local delicatessen receives the following
lunch order form:
One could interpret the order as a five-dimensional vec-
tor <2,0,1,3,0> to be matched with a five-dimensional
“cost vector” <2.80,3.15,1.95,2.50,3.60>. The total
cost of the order is then the dot product of these two
vectors:
2 ×2.80 + 0 ×3.15 + 1 ×1.95 + 3 ×2.50 + 0 ×3.60 =
$15.05
Geometrically, the dot product gives a means of
computing the angle between two vectors. For exam-
ple, two two-dimensional vectors a= < a1,a2> and b=
< b1,b2>, with angle θbetween them, form a triangle
in the plane with side-lengths given by the
DISTANCE
FORMULA
: |a| = , |b| = , and |ab|
=.
By the
LAW OF COSINES
we have:
|ab|2= |a|2+ |b|2– 2|a||b| cos(θ)
from which it follows that:
a· b= a1b1+ a2b2= |a||b| cos(θ)
Thus the angle between two vectors aand bcan be
computed via the formula:
This formula also holds true for three- and higher-dimen-
sional vectors. For example, consider the unit vector i=
<1,0,0> in three-dimensional space pointing in the direc-
tion of the x-axis, and j= <0,1,0> the corresponding vec-
tor pointing in the direction of the y-axis. As the angle
cos( ) ||||
θ= ab
ab
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